Welcome to Rigging 101.

This site was created to teach the often overlooked aspects of 3D art: Rigging.

Rigging is the process of preparing a character (or object) for animation. It involves setting up an internal skeleton that affects where your character's joints are and how they move.

A good rig can make the difference between having to concentrate on your character's performance and having to fight with the controllers to make your character move. While a bad rig can often create more problems that what it solves, a good rig will save you a lot of headaches during the animation stage.

We hope you find this site educational.

Feel free to contact us with any questions you might have.

News:
(December 08)

Joint us in the new forum to talk about all rigging issue!!!

Don't forget to Check the Training DVDs for more information on all the available instructional DVDs.

Huge thanks to Jesse Davis for adding facial setup to the Great Dane!
Many people have asked for it and it's finally here. Check it out on the free section.